One thing I've taken note of lately, since I've been
expanding my outlook of games more, though I still tend to stick to the super
hero genre (I rather enjoy the setting) there is one thing that does crop up.
It even cropped up in City of Heroes, much to the disbelief of its player base.
What is this thing I am talking about? It’s a rather old belief but it falls
under a new term called Best in Slot or BiS.
Of course, this idea has existed for a while, even in the
pen and paper days munchkins use to toil over what gear or item would be the
best suited for their munchkin build and what stats would give them the most
optimal set up. It’s nothing new really, but the question that has to be asked,
is those said items really best in slot?
Here’s the basic problem with BiS mentality; they only
usually aim at pushing a few stats on a character, and it pushes so hard on
those stats that, in most modern games and MMOs in particular, you are sinking
heavily into diminishing returns. Furthermore, the BiS mentality is only given that
regard because it might have a few points over similar items that offer similar
stat choices. So is an item that only gives you less than even half a percent
of an actual increase really doing you any favors? Short answer is no, and long
answer is, you could have probably found something as good or even superior to
this BiS pick due to the fact that BiS picks tend to be narrow viewed and not
really offer the best for the character as a whole.
So why is this mentality so prevalent now in the gaming
space that all the other items developers toil to create end up being looked
down upon? Well it’s a fairly simple factor that gamers are sheep, as much as
they like to believe they are leaders. Gamers will ride on the opinion of
others until mathematical or video evidence proves to them otherwise that
something else is better. And they don’t care about how minute the difference
is. If random chance that one time proves that you can kill a boss 2 seconds
faster even though that 2 seconds faster happened 1 out of 5 tests, and the 2
were equal and the other 2 were slower.
So why is this phenomenon so common place in gamers? Because
gamers look to be the best and look for short cuts to get there no matter the
cost, and no matter how fake pretend humble they are. No gamer, none anywhere
that claims themselves a gamer, actually practices what they preach of them
just only being there to just enjoy the game. They want to be there to dominate
the game and to be equal if not superior than others. Many will try to deny
this facet, but it is true. So when it comes to being the best, BiS, no matter
how hard it pushes against diminishing returns, sounds awesome to have.
It’s one of those issues of gamer mindset that won’t be
going away soon, and with collective sheep mentality, it only takes a handful
of people proclaiming how awesome an item is before the blinders go on and no
one points out how hard a build with gear X is pushing against that diminishing
returns wall and actually costing more effectiveness than helping it. It is
amusing to watch these events though when people do believe in it, and the reason for that is because you get the people doing their damndest to try and prove that the 1% increase (if that) is far more helpful than the several percent you might lose somewhere else, of course.
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